V-Ray for Rhino is a powerful render engine, which provides high-quality, photorealistic rendering capabilities to Rhinoceros, a popular Windows-based NURBS modeler. V-Ray for Rhino works comfortably within the Rhino environment, which allows users to render directly from Rhino, rather than worry about timely exporting.

V-Ray is now available for Rhino 3.0 and Rhino 4.0

Features Highlight

- True raytraced reflections and refractions
- Glossy reflections and refractions
- Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
- Area shadows (soft shadows). Includes box and sphere emitters
- True HDRI support. Support of proper texture coordinate handling for both cubic and angular maps. Map images directly without distortions or cropping.
- Fully multithreaded raytracing engine
- Antialiasing. Includes fixed, simple 2-level and adaptive approaches.
- Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations.
- Displacement
- V-Ray Material Editor with Material Preview
- V-Ray Sun and Sky
- V-Ray Physical Camera
- Depth-Of-Field camera effect.
- Distributed Rendering allowing a single image to be process over up to 10 machines
- Per Material GI, Background, Reflection, and Refraction
- V-Ray Two-Sided Material for easy creation of thin translucency
- Caustics
- Animation Support for Bongo as well as Rhino's built in animation tools

Please contact us at 34958818 or sales@w2hk.net for trial disc.

 

Copyright ® 2005
Powered by
Whole Win Technology Ltd